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1. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks for the topic. We will indeed be taking a look at vehicles, and I agree it's their time now. Right now I am hoping to be able to do so in December, with a hotfix. I will certainly be asking the CPM and Community for al...
- by Lloyd Orfay - at 2014.11.30 21:27:00
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2. Make shields on par with armor - in Feedback/Requests [original thread]
Shields were designed NOT to have more or HP close to armour, but nearly all suits have a very pathetic shield delay time/ recharge value. Besides this, one crucial reason shields are lacking is because the damage profiles for weaponry. The two ...
- by Lloyd Orfay - at 2014.11.30 09:49:00
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3. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
I had an idea for this EWAR falloff system. It's about weaponry. The idea is to give weaponry a percent-based multiplier based on their damage stat. This multiplier will incease the user's scanner profile the closer they get to the normal and st...
- by Lloyd Orfay - at 2014.11.18 18:12:00
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4. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Cross Atu wrote: I have for quite some time now been hearing that while the Amarr and Minmitar racial bonuses are useful the Gallente and Caldari bonuses are a bit lack luster. As such input and feedback is being sought regarding the state of...
- by Lloyd Orfay - at 2014.11.17 23:36:00
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5. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Piercing Serenity wrote: Rattati, I would like AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of health left. However, ...
- by Lloyd Orfay - at 2014.11.13 07:50:00
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6. [Feedback] Before you brutalize the Breach AR... - in Feedback/Requests [original thread]
BL4CKST4R wrote: Keep in mind that the breach AR is practically the only viable Gallente weapon that performs the CQ function well, for some reason the normal AR doesn't cut the cake. Also remember that unlike long range engagements where ver...
- by Lloyd Orfay - at 2014.11.08 10:56:00
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7. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Spademan wrote: Sigh Look, there's balancing and then there's castrating, this falls into the latter. I just want to ask, precisely why do you reckon this is (A) needed and (B) going to help? It falls into balancing. Scouts are not slay...
- by Lloyd Orfay - at 2014.11.08 10:26:00
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8. scouts should carry only 2 sidearms - in Feedback/Requests [original thread]
Shepard favStore wrote: It would make scouts balanced and not "better at everythings" than assaults like now. They are intended to play as a support for the team by hacking structures behind ennemies, spotting, sabotage them with C4, flank an...
- by Lloyd Orfay - at 2014.11.05 19:55:00
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9. Change sniper scope - in Feedback/Requests [original thread]
Louis Domi wrote: That tiny little dot is so hard to see. It should be, as sniper rifles have no place or fairness in these maps.
- by Lloyd Orfay - at 2014.11.03 07:16:00
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10. simple RE fix - in Feedback/Requests [original thread]
maluble wrote: Make them show up on radar. I have lvl 5 dropsuits scans and always use 2 complex enhancers and they harldy ever show up on my radar. Why is this? Why do they show up like 1/50 times I am by them? RE's are a great tool in skirmi...
- by Lloyd Orfay - at 2014.11.03 07:06:00
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11. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
No. Roof camping is roof camping, increasing people's ability to get high up on buildings just to snipe people and dropships out of the air isn't a good idea. If all roof camping was eliminated there wouldn't be this issue in the first place. The...
- by Lloyd Orfay - at 2014.11.03 06:33:00
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12. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: After taking a break from Dust for a month and playing that other shooter that just came out it has never been clearer to me how many serious problems could be fixed by changing the way uplinks work. Rooftop camp...
- by Lloyd Orfay - at 2014.11.03 06:08:00
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13. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
My idea to prevent injector abuse is to put a delay on the wp earned from reviving someone. You won't get the war points unless the player hasn't died in 3 seconds or so., and if they do die they can't be revived for a futher 3 seconds or so. That...
- by Lloyd Orfay - at 2014.11.03 05:55:00
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14. NPE Update - Teaching Without Tutorials - in Feedback/Requests [original thread]
Dreams of basic suits with two equipment slots acting as a mock logistics some time ago, then sees this. Yes. However i'd have basic heavy frames act as commandos and have two light weapon slots, and commandos all need a long overdue eHP decreas...
- by Lloyd Orfay - at 2014.11.01 03:04:00
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15. Remove Vehicle Scanners From Game - in Feedback/Requests [original thread]
It may be better to make vehicle scanners a LAV exclusive module alongside making them to be less precise in scanning( just so they can't scan a well damped player) Just to put some better use for them.
- by Lloyd Orfay - at 2014.10.29 06:43:00
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16. Small Laser buff - in Feedback/Requests [original thread]
If anything the laser rifle needs inaccuracy, slightly moe effective range and the sensitivity changed to a reasonable level. I was thinking for it to have an effect where it's very very inaccurate but the longer you hold the trigger the more pre...
- by Lloyd Orfay - at 2014.10.29 06:36:00
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17. Cloak weapon delay - in Feedback/Requests [original thread]
Sidearms currently are nearly as deadly as shotguns. Scouts also need nerfs and a facelift, not buffs. No.
- by Lloyd Orfay - at 2014.10.29 06:30:00
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18. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Atiim wrote: As cool as this would be, it would be very unfair to Nova Knife and Shotgun users. I don't think the field of view would be that big, and even if it was both those type of players are ruining this game. Stealth doesn't belong a...
- by Lloyd Orfay - at 2014.10.27 20:03:00
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19. Make equipment hackable - in Feedback/Requests [original thread]
No. People would attempt this and it would not stop equipment spam, rather than have people try to hack drop uplinks and be killed from anyone spawned from there. No one will waste five seconds to hack spammed equipment rather than waste less se...
- by Lloyd Orfay - at 2014.10.26 00:24:00
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20. TAR - in Feedback/Requests [original thread]
Fleen Costell'o wrote: Change fire mode to full auto. This change made more actual. this lot in market. Either trolling or doesn't pay attention to/calculate statistics
- by Lloyd Orfay - at 2014.10.25 22:22:00
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